Telengard Mac OS
Telengard Mac OS
I’ve got a good number of old machines in my computer room here. A prime concern is always how to get data (disk images, etc.) from the Internet to these old machines. Some, like my NeXTStation, are friendly LAN citizens. Others, like my Mac Plus, have Ethernet connectivity, but can be challenging to work with over the network. My Amiga 1200 has the network hardware, but I’ve not gotten the drivers squared away to make it all happen. There are but 24 hours in a given day.
My Apple IIgs used to talk fairly happily via LocalTalk to my PowerMac G4 that was 1) equipped with an old-school serial port and could 2) boot into OS 9 natively. Since I handed down the G4 and moved to the G5, things have been more difficult. As a solution, I decided to equip my IIgs with a SuperDrive, which is what Apple used to call its 3.5″ floppy drive that could read/write both variable speed 800K floppies as well as standard 1.44MB media. I found one on eBay, new-in-box, which is always best! More elusive and expensive is the requisite controller needed to interface the drive to an Apple II. Fortunately, no sooner had I posted an inquiry to the Usenet than I received a note from someone in Australia who had a new-in-box (!) controller that he agreed to let go for $75 USD.
Both arrived, installed easily, work great, and now I’m reading PC formatted 1.44MB floppies in the IIgs real horrorshow. Problem solved.
Oct 22, 2006 Both the Mac and Linux seem to have some issues with dealing with screen size and refresh as transparently as Win32 systems, also. Things like Fullscreen can be a little clunky to get working right - and for a variety of reasons, even a fairly powerful system may be relying on a slow subsystem with a.nix or OS X machine. Telengard is a computer-based video game that provides an early example of the dungeon crawl genre. The game, written in 1978 by Daniel Lawrence (1958–2010), was purchased by Avalon Hill in 1982 and made available on multiple computer platforms. Telengard is one of the first dungeon crawl video games.
I took some pics of the new units as they emerged for the first time from their boxes, here nearly 15 years after they left Apple. There’s a few general GS hardware shots in there as well. Have a look.
My first computer was a VIC-20, but my first computer of any real power was the Commodore 64. At some point I got the popular game, Telengard. I played it for hours, mapping as much of the 50x50x50 dungeon as I could. This is much easier to do with a partner so that one can map while the other fends off all the subterranean beasties encountered when one must ‘STAY’ for any length of time.
- Telengard is a rough interpretation of old school D&D save it does not bother with classes or anything else. Your character is an uber adventurer cabale of anything. Spells come along as you advance in level (6 per casting level) and some are more handy than others.
- Mac OS X users should pay attention to those instructions, although I recommend using Boxer. DOSBox drag and drop (Windows) Many of the standard DOS games can be played immediately with a drag and drop, after a standard DOSBox setup.
- Sep 13, 2014 All this went by the wayside when the C-64 was replaced with my Mac SE (sigh). But then we got our PowerMac and eventually nostalgia made me look around. I found that Telengard was still available, but that you needed an Emulator to run it on our PC.
Telengard Mac Os X
I also learned to manipulate the BASIC code, creating an Esperanto version, plus a version that played all by itself. The self playing characters only do well after they get to at least level 6.
All this went by the wayside when the C-64 was replaced with my Mac SE (sigh).
But then we got our PowerMac and eventually nostalgia made me look around. I found that Telengard was still available, but that you needed an Emulator to run it on our PC. I downloaded the emulator, but never felt like paying for the key, so I just played the game ten minutes at a time. then the internet outgrew our poor powerMac. We graduated to a windows machine and the Mac eventually stopped working, taking with it Telengard and the emulator.
So recently I decided to go find Telengard once again.This time I found a ‘remake’ version which does not require an emulator. I can tell you that it works, but I miss the time it took for the surroundings to plot after each move. I always wanted to alter the program so that one would hear foot steps as it was drawn on the screen. This new version looks like the original C-64 version, but there are a few differences. There is now a line at the bottom of the screen telling on what level you are. When you cast ‘Continual light’ you see unknown objects, even if they are behind solid walls. One of the ‘mostly’ good changes is that there is no buffer, so that if you press a few keys before a prompt pops up, the key presses are ignored. This is only bad when you go to cast a spell in combat, one that you know well, but the computer doesn’t keep up.
Telengard Mac Os Catalina
A few of the sounds are missing, like for the lightning bold spell and the zaps one receives at the box with 4 colored buttons. The game also somewhat resembles what D and D’ers used to call a ‘Monty Haul’. Because often multiple treasures just pop up. This was more typical after defeating a dungeon beastie. Because of the lack of plot time for the dungeon, the pace is also quickened. You really have to pay attention because it also seems like the ‘encounters’ are more frequent than in the C-64 version.
Telengard Mac Os 11
All in all it’s a great game, but I think I still might look for a version with an emulator so that I can play with the program, translate it, etc.
Telengard Mac OS